Closed Scarabay closed 6 years ago
Hi @Scarabay
Thank you for reporting the bug! I will check it later.
Well... on edit mode only? Maybe, (290, 452) is inspector view size, and (736, 414) is game view size, right?
To reproduce:
2018.2.8f1 Windows 10
Hello. I can't make it work with this UI mode. On enable canvas (or any child) with UICapturedEffectImage attached to it, an error appears: [d3d11] attempting to ReadPixels outside of RenderTexture bounds! Reading (0, 0, 290, 452) from (736, 414)
Unity version is 2018.2.2f1