Open karsion opened 4 years ago
Describe the bug
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BUG Fix
Using “bool isRendered” exclude multiple calls when "void OnWillRenderCanvases()" is called eg:
void OnWillRenderCanvases() { if (!play || !Application.isPlaying || _callback == null || isRendered) { return; } isRendered = true; //Timer update... }
protected override void LateUpdate() { base.LateUpdate(); _player.LateUpdate(); }
Hi @karsion
Thank you for your reporting!
Describe the bug
To Reproduce Steps to reproduce the behavior:
Environment (please complete the following information):
Additional context Add any other context, screenshots or gif animations about the bug here.
BUG Fix
Using “bool isRendered” exclude multiple calls when "void OnWillRenderCanvases()" is called eg: