mob-sakai / UIEffect

UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
https://github.com/mob-sakai/UIEffect
MIT License
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How to modify Effect Mode at Runtime? #202

Closed TheGameNewBie closed 4 years ago

TheGameNewBie commented 4 years ago

First of All, Thanks for your work! I am using the Grayscale Effect Mode. And I want it to set to None at Runtime and then back to Grayscale again. I am updating the effect mode at runtime but the changes aren't seen in the Image. I think this has to do with UIEffectCapturedImage.Capture(). Is there any way to call it again?

github-actions[bot] commented 4 years ago

:tada: This issue has been resolved in version 4.0.0-preview.1 :tada:

The release is available on:

Your semantic-release bot :package::rocket: