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Describe the bug
Dissolve effect not working in builds from Unity 2019.4.13f1, I'm using LWRP.
It works in the editor but when I export it to Android, it has stopped working. It was working fine until today.
The image with the dissolve effect turns pink on Android.
I am getting the following error on android:
WARNING: Shader
Unsupported: 'Hidden/UI/Default (UITransition)' - All passes removed
WARNING: Shader
Did you use #pragma only_renderers and omit this platform?
Environment (please complete the following information):
Version 4.0.0 preview 9
Platform: Android
Unity version: 2019.4.13f1
Build options: IL2CPP, .Net 4.x, LWRP
Additional context
Add any other context about the problem here.
NOTE: Your issue may already be reported! Please search on the issue tracker before creating one.
Describe the bug Dissolve effect not working in builds from Unity 2019.4.13f1, I'm using LWRP. It works in the editor but when I export it to Android, it has stopped working. It was working fine until today. The image with the dissolve effect turns pink on Android. I am getting the following error on android:
WARNING: Shader Unsupported: 'Hidden/UI/Default (UITransition)' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform?
Environment (please complete the following information):
Additional context Add any other context about the problem here.