Closed cai-mobfish closed 4 years ago
Has Unity's own gyro implementation been tried on device, as a replacement for using the native libraries? https://docs.unity3d.com/ScriptReference/Gyroscope.html
Turns out it's just pure framerate issue. targetFramerate should set to 60 on Android too.
Information in my head was old.
Description:
The camera moves like it's "laggy". It could be due to 2 reasons: