[X] I have searched the existing issues and didn't find mine.
Steps to reproduce
Run maestro studio on flutter app builded for ios
Invoke native pop-up using Platfrom Channels (or signIn method from google sign in plugin)
The nodes for cancel and continue item exists on the screen, but they are flattened and positioned to the left and below, but still not clickable using either the studio or the yaml file.
Actual results
The nodes for cancel and continue item exists on the screen, but they are flattened and positioned to the left and below, but still not clickable using either the studio or the yaml file
Expected results
The nodes for cancel and continue item exists on the screen and they are clickable using either the studio or the yaml file.
About app
Tested on simulator: Ipad Pro 11-inch (M4)
This popup is called by native code but invoked from Flutter using platform channel ex. google_sign_in package
Is there an existing issue for this?
Steps to reproduce
maestro studio
on flutter app builded for iossignIn
method from google sign in plugin)Actual results
The nodes for cancel and continue item exists on the screen, but they are flattened and positioned to the left and below, but still not clickable using either the studio or the yaml file
Expected results
The nodes for cancel and continue item exists on the screen and they are clickable using either the studio or the yaml file.
About app
About environment
Logs
Logs
``` ```Maestro version
1.39-dev.2
How did you install Maestro?
Homebrew
Anything else?