Closed Mortadelyfile closed 2 months ago
a freeze then Unity Crash Handler.
Please give us the KSP/Unity crash files as explained here.
crash.dmp error.log Player.log I must say, this might or might not be the same crashes as the logs given above, but I'm fairly certain that they are. KSP.log The KSP log is 100% not the correct one but is still the same bug being reproduced, only difference this being on the alredy crated save used for testing.
This appears to be the same issue as #4065.
Please update your Visual C++ redistributable, see https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170#latest-microsoft-visual-c-redistributable-version as this seems to be a Microsoft bug in version 14.36.32532.0 (which you are using according to your logs). Please tell us if this fixes the problem.
It does fix my problem, thank you very much, as now I finally tested tha it Principia works with LunaMP, only the one question, what happens if the Jool system is unstable?
what happens if the Jool system is unstable?
https://github.com/mockingbirdnest/Principia/wiki/Installing,-reporting-bugs,-and-frequently-asked-questions#kopernicus-or-parallax-users Principia will detect an apocalypse has occurred and spit out a lot of errors.
A crash always happens when trying to load a Sandbox save in a competely new last version stock (only the Principia mod installed) KSP installation, it happens in the Loading screen starting by a freeze then Unity Crash Handler. Also happens when using a Default Career save but only when interacting once loaded. It produces no CRASH log INFO.20240831-141217.29132.log WARNING.20240831-141217.29132.log ERROR.20240831-141217.29132.log