modded-factorio / CircuitProcessing

Factorio mod Circuit Processing
https://mods.factorio.com/mod/CircuitProcessing
MIT License
1 stars 3 forks source link

Integrate Brains #5

Open KiwiHawk opened 3 years ago

KiwiHawk commented 3 years ago

"Could you change the recipes of the robot brains so that they work the same way as the circuits?"

https://mods.factorio.com/mod/CircuitProcessing/discussion/5db4a287eeb539000bb1dc31

Recipe Option 1:

Recipe Option 2:

Mech brain currently takes module cases. Other brains don't for some reason. Option 1 would be making brains significantly more expensive. Personal roboport control could also be changed.

Fish

If Angel's Bioprocessing mod us enabled, could also add fish to the brains recipes:

KiwiHawk commented 3 years ago

Mech brain 1 Purple science Black circuit

Construction brain 1 Green science Green circuit 2 Blue science Red circuit 3 Pink science Blue circuit 4 Yellow science Black circuit

Logistics brain 1 Green science Green circuit 2 Blue science Red circuit 3 Pink science Blue circuit 4 Yellow science Black circuit

Combat brain 1 Military science Green circuit 2 Military + Blue science Red circuit 4 Military + Yellow science Blue circuit 4 Military + Yellow science Black circuit

Player brain 1 Blue science Red circuit 2 Purple science Blue circuit

KiwiHawk commented 3 years ago

Option 1: Making their recipes work like the circuits: they’d use metal plates, electronic boards, and the previous tier of brain. Option 2: Make them take a circuit, a fish (if available), a module case, and the previous tier

Make mech and player brains take the other kinds of brains.

What about the robot controls? Should they use special items too?