Investigate how difficult it would be to add compatibility for AAI.
Honketown:
AAI broke a bunch of things was involved in a bunch of things breaking
Soft locks
But a bunch of it was things being combined, so I'd have to see with only Seablock
(I had omnimatter enabled, which works right? almost right? and omniwood, which broke something else I think)
The main things AAI messed up: couldn't make insulating boards from cellulose stuff, because they were moved to electronics
A lab required a burner lab, which was only available when automation was done I think
I think AAI caused a soft-lock with Logistic Science. basic chemistry 2, water treatment 2 were before Logistic Science (and took logistic science packs)
slag-processing-1 unlocks a bunch of tech, and it was after those two, iirc
Couldn't figure out what was happening so I forced slag processing 1 to have automation as a prerequisite 🤷
Literally the first one was buggy with omniwood lol
I couldn't make brown or green algae
Investigate how difficult it would be to add compatibility for AAI.
Honketown: AAI
broke a bunch of thingswas involved in a bunch of things breaking Soft locks But a bunch of it was things being combined, so I'd have to see with only Seablock (I had omnimatter enabled, which works right? almost right? and omniwood, which broke something else I think) The main things AAI messed up: couldn't make insulating boards from cellulose stuff, because they were moved to electronics A lab required a burner lab, which was only available when automation was done I thinkI think AAI caused a soft-lock with Logistic Science. basic chemistry 2, water treatment 2 were before Logistic Science (and took logistic science packs) slag-processing-1 unlocks a bunch of tech, and it was after those two, iirc Couldn't figure out what was happening so I forced slag processing 1 to have automation as a prerequisite 🤷
Literally the first one was buggy with omniwood lol I couldn't make brown or green algae