Open KiwiHawk opened 3 years ago
I would like to add that mushredtato is pretty much for bacteria only. Compost generation is best through green algae (or nilaubergine and zombieecalyptus if you must go for farming) Fuel (nutrient pulp) is best through binafran and zombieecalyptus. Mushredtato requires mud (farming with sand is better due to lower number of washing plants necessary), and urea (there are options which dont).
(NOTE: zombieecalyptus is added and a secondary plant for both compost and fuel in order to consume the trace amounts of mud while the primary plants - nilaubergine or binafran are sand based).
So after looking through both the seablock tech and the original B&A tech, here are my thoughts about the paper/wood rebalance:
In base B&A circuits also seem to require wood (T1 circuits), and the player has no way of getting automatic wood production until researching wood farming - they can only rely on chopping wood whenever they need more circuits. With seablock we can forage for wood to serve as both a source of initial fuel (as currently with cellulose fiber), and as a source of wooden boards.
Trees
Wood
Bio Resin
Disable wood > resin recipe
Bio Rubber
Bio Plastic
Animals
Fish
Each should be best for something
Puffers
Biters
Farming
Products