modelleicher / FS22_realismAddon_fillables

This Script is made to enhance realism on fillable vehicles.
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Feature idea: losing overloaded filltype while driving damaged fillable too fast #14

Open Kubimate opened 1 year ago

Kubimate commented 1 year ago

No pressure, just an idea for a third mod function, kind of a hybrid of existing two functions:

When you have an overloaded fillable in motion and it's damaged beyond 50% it starts to lose fillType. Example: loading a 51% damaged trailer 20% over the weight limit, driving it "fast" (let's say over 20km/h) makes it randomly lose a unit of filltype every few or so meters, until it's back at a 100% limit.

The faster you go and the more damaged fillable = more frequent (or just bigger) spilling

Driving under "fast" speed still makes you lose filltype if damage is over 90% To avoid losing filltype: drive slowly and/or repair your trailer.

Tbh that was my first thought about what this mod actually does, but I failed to understand the desription correctly.