Open moderately-good-code opened 7 months ago
Important edit: the solution below can introduce a game-breaking bug, because the movesCount
field in the smogon structs is larger than the actual number of moves, leading to a garbage ID being assigned! Very dangerous!
For now, instead of fixing the AI, I removed the attacks from the movepools of the smogon statistics by replacing the regex (\{<move macro>, [0-9]+\},)
with // $1 // commented out because AI handles the move badly
in VSCodium (syntax might differ in other editors). The comment at the end should make this easy to undo if the AI ever gets fixed.
Description
There are often generated teams that overuse certain moves in a stupid way that makes them easy to beat. These moves are:
Fix them.
Version
1.6.1 (Default)
Upcoming Version
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