When in the globe, most shaders render the "outside" world pitch black. The "inside" globe space is also quite dark, despite being in daylight. Is there anyway to define a default light level within the globe so that this mod could be used with shaders?
When in the globe, most shaders render the "outside" world pitch black. The "inside" globe space is also quite dark, despite being in daylight. Is there anyway to define a default light level within the globe so that this mod could be used with shaders?