Closed MichaelHillcox closed 11 months ago
I wasn't 100% sure on the correct way to construct the object that represents a curseForgeDep so that might need adjusting.
Not sure how we'd do shorthand for Modrinth unless we just add a bunch of fun's for requireSlug(...string[]), requireProjectId(...string[]) etc...
fun
requireSlug(...string[])
requireProjectId(...string[])
Also: Fixed an issue where all dependencies were being defined as required under their respective optional, incompatible, embeds.
optional
incompatible
embeds
I wasn't 100% sure on the correct way to construct the object that represents a curseForgeDep so that might need adjusting.
Not sure how we'd do shorthand for Modrinth unless we just add a bunch of
fun
's forrequireSlug(...string[])
,requireProjectId(...string[])
etc...Also: Fixed an issue where all dependencies were being defined as required under their respective
optional
,incompatible
,embeds
.