Open theofficialgman opened 1 month ago
likely related to https://github.com/modrinth/code/issues/1127
fastfetch system output:
gman@gman-nob
-------------
OS: Kubuntu noble 24.04 aarch64
Host: Nintendo Switch (2017)
Kernel: Linux 4.9.140-l4t
Uptime: 1 hour, 23 mins
Packages: 3120 (dpkg), 6 (flatpak)
Shell: bash 5.2.21
Display (LG HDR 4K): 1920x1080 @ 60 Hz in 27″ [External]
DE: KDE Plasma 5.27.11
WM: KWin (X11)
WM Theme: Breeze
Theme: Breeze (Dark) [Qt], Breeze [GTK2/3/4]
Icons: breeze-dark [Qt], breeze-dark [GTK2/3/4]
Font: Noto Sans (10pt) [Qt], Noto Sans (10pt) [GTK2/3/4]
Cursor: breeze (24px)
Terminal: konsole 23.8.5
CPU: Cortex-A57*4 (4) @ 2.09 GHz
GPU: NVIDIA Tegra X1 (nvgpu) [Integrated]
Memory: 1.87 GiB / 3.90 GiB (48%)
Swap: 613.57 MiB / 5.86 GiB (10%)
Disk (/): 61.58 GiB / 122.94 GiB (50%) - ext4
Battery: 100% [AC Connected]
Locale: en_US.UTF-8
Please confirm the following.
What version of the Modrinth App are you using?
latest git
What operating systems are you seeing the problem on?
Linux
Describe the bug
building the application from source on ARM64 linux following the instructions, the modrinth app seems to generally work fine but when the game launches, the UI goes grey and does not return to functional use even after the game is closed.
Steps to reproduce
Expected behavior
the UI does not go grey and remains usable when the instance is running or when viewing logs
Additional context
No response