Open KingJigglypuff opened 3 years ago
Merci beaucoup d'avoir répondu. Je suis ce sujet depuis 2 ans et j'ai vraiment besoin de cet outil de votre part. Je travaille avec le logiciel Unity et je suis un créateur de jeux et j'ai beaucoup besoin des ressources de God of War. J'ai travaillé sur votre outil, j'ai pu faire un jeu simple de God of War, si vous voulez regarder mon exemple de travail https://www.youtube.com/watch?v=899t7S5LFI0&t=557s
https://www.youtube.com/watch?v=QlDWlrCN5B0
https://www.aparat.com/v/9Cf3k
https://www.aparat.com/v/G9udt
https://www.youtube.com/watch?v=gpRHeG1ZG6c&t=284s
https://www.aparat.com/v/i0JHf
J'ai vraiment besoin de modèles, de sons et d'animations et j'attends votre succès avec impatience, si Dieu le veut.Merci encore et pour vos efforts On Thursday, October 29, 2020, 07:09:19 AM GMT+3:30, KingJigglypuff notifications@github.com wrote:
Hopefully asking for help is allowed here, but I've been struggling to try getting skinned models exported. I looked through the issues on this Git, and I read it's possible, but I don't know what to do. Some help would be appreciated if anyone's still here.
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Hi, @KingJigglypuff! I currently working on a skinned fbx exporter, and have some progress in https://github.com/mogaika/god_of_war_browser/tree/fbx_export branch. Some objects working well (like enemies and chest and other furniture), but objects with weighted blend or lots of bones (sadly all kratos models) are currently broken a little. Still trying to figure out how to fix this, but overall you can check this work-in-progress version https://ci.appveyor.com/project/mogaika/god-of-war-browser/branch/fbx_skinning_export/artifacts
That's a great to know, I'll be looking forward to further progress on this. Thanks for responding.
Hopefully asking for help is allowed here, but I've been struggling to try getting skinned models exported. I looked through the issues on this Git, and I read it's possible, but I don't know what to do. Some help would be appreciated if anyone's still here.