mogggen / AI_Lab_3

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Next step forward #1

Open mogggen opened 3 years ago

mogggen commented 3 years ago

https://github.com/mogggen/AI_Lab_3/blob/8376c4c15776a4402504682eee263f8f1dc6495c/pathfinding.py#L35

move from start (last A* was called from this node to the end of the path (that was returned over the duration of the last method call). calculate the previous function call and see if the algorithm has enough time before the world needs to redraw the player position by sorting the timer of each of the agents to see if the approximate time complexity of the next node of the path will have time to compute depending on previous calculations

mogggen commented 3 years ago

Tree texture locations for the green: 29 43 75 54 31

mogggen commented 3 years ago

Water (V) can be explorers Red/brown for workers Silver/gray craftsmen

mogggen commented 3 years ago

Water (V) can be explorers Red/brown for workers Silver/gray craftsmen

No, Brown is coalmill firebrick 0xb2, 0x22, 0x22 silver is workers 0xc0, 0xc0, 0xc0 Water(V) is explorer