Closed eduzappa18 closed 3 months ago
Please use the crash report issue template when posting such issues. Does this need to be from inside a menu? Can't you just type the crash command in console?
Also, please post crash dumps if found in main/nightfall/crashes folder
it doesn't happen when it's typed in the console. I guess it could be related to the clientcommand the player sends right after joining the map
and it's not giving any crash dump
I got a crash log on my test: https://uploadnow.io/f/TG6G0Fg
@eduzappa18 please test with these binaries, should be fixed now NightFall.AA1.11.v1.2.1.zip NightFall.BT2.30.v1.2.1.zip NightFall.BT2.40.v1.2.1.zip NightFall.PDBs.v1.2.1.zip NightFall.SH2.15.v1.2.1.zip
@mohabhassan I just tested it and it's fixed 😁 Thank you!
There is a crash that happens when a map is changed using a custom admin menu
if the admin menu uses the
additem
command to change maps with await 1000
at the end the server crashes 100% of the time after the map is loaded. (tested with and without mods installed)This crash does NOT happen on reborn or vanilla servers
Steps to reproduce the crash:
resource ListBox { rect 10 10 620 460 fgcolor 1 1 1 1.00 bgcolor 0.160784 0.160784 0.160784 0.90 borderstyle "NONE" font "courier-20"
}
------ Server Initialization Complete ------ 2.06 seconds soundtrack switched to music/mohdm6.mus. playing music/mohdm6.mus music set to normal with fallback normal Loading Ambient.scr Zappa : dropped gamestate, resending SV_SendClientGameState() for Zappa Going from CS_CONNECTED to CS_PRIMED for Zappa clientCommand: Zappa : 3 : mohdm6 | Stalingrad (crash) Cvar_Set2: g_scoreboardpicover