mohamedghoul / Riftbound

An open-world action-adventure game developed in Unity
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Opponent Design #9

Closed mohamedghoul closed 1 month ago

mohamedghoul commented 2 months ago

The game requires opponents that the player can fight. The plan is to

This issue aims to provide a boilerplate for opponents that spawn throughout the game world. The outcome of this task will be used by other developers responsible for different game modes and fine-tuned further to fit their specific use case.