mohamedzayan19 / min3d

Automatically exported from code.google.com/p/min3d
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Interacting with objects #37

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
First of all, thanks for the library and for sharing it!

I have a question: is the framework already supporting object tap detection?
I mean, int the render view, if the user taps on a object of the scene, I want 
to start a callback procedure.

Something like

scene.addInteractionCallback(new InteractionCallback() {

    @Override
    public void onObjectSelected(Object3d object, ...

I've searched within the sources but I couldn't find anything similar...
I'm a noob in OGL ES so I apologize in advance if this is a stupid question...
Thanks, Luca.

Original issue reported on code.google.com by lviggi...@gmail.com on 20 Mar 2011 at 12:28

GoogleCodeExporter commented 8 years ago
Yep...we really need a way to pick objects. What about implementing 
ColorPicking?

Original comment by mauimauer on 5 May 2011 at 7:10

GoogleCodeExporter commented 8 years ago
hey there!
i'm currently using your framework in my project and i need some picking stuff.
did that myway (ray picking) and works fine when local positions=global 
positions.

my question:
i'm going nuts on that calculating local positions to global positions stuff..
any ideas? some recursive (o.position * magic * parent.rotation) stuff did'nt 
work.
maybe my magic part wasn't magic enough..

Original comment by dach...@gmail.com on 10 Jul 2011 at 10:41

GoogleCodeExporter commented 8 years ago
hi all

please can anybody provide me code for the rotation of 3D object with touch.I m 
sending
you the modified java class.let me what changes i have to do for making my code 
working. 

thanx

Original comment by goyal.ar...@gmail.com on 5 Dec 2012 at 8:00

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