mohsenph69 / Godot-MTerrain-plugin

A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games
MIT License
427 stars 23 forks source link

Building Prerequisites #33

Open laurentmackay opened 5 months ago

laurentmackay commented 5 months ago

Firstly, I just want to say that the work you are doing is phenomenal and very inspiring!

It would be great to have some building prerequisites in the README.md so that a user can have this build without error messages to deal with.

For example, using Debian 12 you can use

sudo apt install scons gcc-multilib g++-multilib

to add everything that is needed (likely the same for Ubuntu, but have not checked).

Binaries would also be nice to have with releases, but there may be some technical limitations...

nickpolet commented 5 months ago

I found that the general godot requirements for building give you everything you need here.

Shouldn't need anything else if you install everything in those docs.

metapfhor commented 5 months ago

Thanks! Maybe link to that in your "build yourself" section of the README?

BTW, I have yet to actually get the plugin working. I have tried building from source and downloading from the asset library, consistently get errors about MTerrain classes not existing.

Generally, the installation instructions are quite scattered and possibly incomplete...