Can't open dynamic library: /Users/zhouw/Desktop/projects/tpc/addons/m_terrain/libs/libMTerrain.macos.template_debug.universal.dylib. Error: dlopen(/Users/zhouw/Desktop/projects/tpc/addons/m_terrain/libs/libMTerrain.macos.template_debug.universal.dylib, 0x0002): symbol not found in flat namespace '__ZN5godot16UtilityFunctions17is_instance_validERKNS_7VariantE'.
godot-cpp has Unexpose UtilityFunctions::is_instance_valid():
crash when build in mac.
Can't open dynamic library: /Users/zhouw/Desktop/projects/tpc/addons/m_terrain/libs/libMTerrain.macos.template_debug.universal.dylib. Error: dlopen(/Users/zhouw/Desktop/projects/tpc/addons/m_terrain/libs/libMTerrain.macos.template_debug.universal.dylib, 0x0002): symbol not found in flat namespace '__ZN5godot16UtilityFunctions17is_instance_validERKNS_7VariantE'.
godot-cpp has Unexpose UtilityFunctions::is_instance_valid():
https://github.com/godotengine/godot-cpp/releases/tag/godot-4.3-stable