Closed moiri closed 9 years ago
When running and then jumping, the side collider size is changed to the walk speed. This may cause to place the character inside a solid collider and then place it on top of it.
This is caused by the #44 "fix". Needs to be thought trough!
When running and then jumping, the side collider size is changed to the walk speed. This may cause to place the character inside a solid collider and then place it on top of it.