Closed carlmylo closed 6 months ago
Currently, the following elements are always displayed in the HUD:
We change this to pop up only when the map is visible. The less HUD is up, the better.
Everything is stored in Missionframework/scripts/client/ui/ui_manager.sqf.
Missionframework/scripts/client/ui/ui_manager.sqf
The check for whether the map is open or not is VisibleMap and can be seen in use at L59 and L65.
VisibleMap
L120 to L139 are the sector overload/active sector notifications?
L141 to L146 relates to capital. No idea in what context. Perhaps it's a case for a larger radius around capitals?
L148 to L154 perhaps sets the color for the sector's name.
L156 to L160 are more than likely relating to the capture bar.
L162 to L173 are entirely unknown. Maybe it draws the radius of the sector capture in the map?
Implemented in https://github.com/moistbois/Moist-Liberation-APR/commit/5da3cd50757907af42cb54503316dcb1fbb82139 and https://github.com/moistbois/Moist-Liberation-APR/commit/4e68174265f0806c71bc01a6f7038530994e66f9 .
Current State:
Currently, the following elements are always displayed in the HUD:
Suggested change:
We change this to pop up only when the map is visible. The less HUD is up, the better.
Notes:
Everything is stored in
Missionframework/scripts/client/ui/ui_manager.sqf
.The check for whether the map is open or not is
VisibleMap
and can be seen in use at L59 and L65.L120 to L139 are the sector overload/active sector notifications?
L141 to L146 relates to capital. No idea in what context. Perhaps it's a case for a larger radius around capitals?
L148 to L154 perhaps sets the color for the sector's name.
L156 to L160 are more than likely relating to the capture bar.
L162 to L173 are entirely unknown. Maybe it draws the radius of the sector capture in the map?