Closed benlangfeld closed 9 years ago
@bklang Does this appropriately capture your intent with this change?
I'll repeat my question from https://github.com/mojolingo/sippy_cup/commit/3ccc865b1ac74d0b7ccab81314d15e44b1fc0c61#commitcomment-10241075 since it got lost in the rebasing: Is it guaranteed that something useful will happen on a scenario where these options are not specified?
Is it guaranteed that something useful will happen on a scenario where these options are not specified?
The main danger is that, without the number_of_calls
option specified on a scenario (sender or receiver) it effectively runs forever. On a receiver, that's probably desired, since at least in SIP Treadmill we kill the receiver when the sender finishes. It's arguable that users of Sippy Cup will also want this behavior available, and manually kill SIPp when they are done.
A sender scenario requires the calls_per_second
and concurrent_max
to run at all (iirc), but generally I've not ever needed them on a receiver scenario. I'm not even certain whether SIPp would respect those options.
One last thing: the change you made regarding sip_user
is wrong. It may default to nil
within Sippy Cup, but if unspecified (which nil
would do) SIPp defaults to s
.
I fixed the docs and added a CHANGELOG entry. Merge if you think it's done please, @bklang.
This removes the defaults such that calling limits (maximum concurrent calls, overall maximum number of calls, CPS and target user) are only imposed if specified. UAS scenarios will typically not specify these.