Open EtagereQC opened 1 year ago
Hi ! What version of the game do you use ? Did you get it on GOG ? The game version is different from Steam one and is not compatible for now with BuildHelper.
Hi ! What version of the game do you use ? Did you get it on GOG ? The game version is different from Steam one and is not compatible for now with BuildHelper.
Yep, I'm using the GOG version. Well that's a damn shame! Hopefully it will be updated. Salutations du Québec (•◡•) /
I'm currently having this same exact issue with the Steam version.
I am also having the same issue with the steam version.
Hi everyone, The issue is related to the new patch version that was delivered a while ago in GOG and has been delivered in Steam recently. I'm currently working on a fix. It could be delivered by the end of the week.
Can I assume that it won't be fixed and this beautiful mod will be unusable forever?
When I open the game, MelonLoader gives this error (doesn't prevent me from playing):
[ERROR] Exception in IL2CPP-to-Managed trampoline, not passing it to il2cpp: System.NullReferenceException: Object reference not set to an instance of an object at BuildHelper.BuildHelperMain.ResetSphere () [0x00001] in <eeb1255b537d4930a3c2114ef8b9b8fb>:0 at BuildHelper.HelperUI.FixedHeightToggle (System.Boolean value) [0x0000d] in <eeb1255b537d4930a3c2114ef8b9b8fb>:0 at BuildHelper.HelperUI+<>c.<Initialize>b__4_0 (System.Boolean value) [0x00001] in <eeb1255b537d4930a3c2114ef8b9b8fb>:0 at (wrapper dynamic-method) UnhollowerRuntimeLib.DelegateSupport.(il2cpp delegate trampoline) System.Void_System.Boolean(intptr,bool,UnhollowerBaseLib.Runtime.Il2CppMethodInfo*)
As soon as I place a block, with or without BuildHelper, MelonLoader gives this error (doesn't prevent from playing. However, BuildHelper still doesn't work):
[ERROR] Exception in Harmony patch of method void Placemaker.HoverData::SetHover(UnityEngine.Vector2 position, int actionId): System.NullReferenceException: Object reference not set to an instance of an object at BuildHelper.BuildHelperMain.Initialize (Placemaker.HoverData thisHover) [0x000d8] in <eeb1255b537d4930a3c2114ef8b9b8fb>:0 at BuildHelper.Harmony_Main+BuildHelper.Postfix (Placemaker.HoverData& __instance) [0x0000e] in <eeb1255b537d4930a3c2114ef8b9b8fb>:0 at (wrapper dynamic-method) Placemaker.HoverData.DMD<Placemaker.HoverData::SetHover>(Placemaker.HoverData,UnityEngine.Vector2,int) at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.DMD<Placemaker.HoverData::SetHover>_il2cpp(intptr,UnityEngine.Vector2,int)
BuildHelper is in the "Mods" folder.