local util = ...
util.notify 'fuck you bitch'
return {
Name = 'mollermethod+',
Description = 'mollermethod, but better.',
Author = 'SunRaysEffect', -- maybe use a Discord ID instead?
-- Runs on every player
Tags = function (Player, tag)
if Player.Name == 'SunRaysEffect' or Player.Name == 'UIPadding' then
tag 'Roblox Instance'
end
end,
-- actions are like commands but are used on a player and display in bracket and mollybdos at the same time
Actions = {
-- key = command name
shatter = {
description = 'star glitcher funny!',
-- display = 'Shatter!' -- display is what it would say on Mollybdos, defaults to the command name but with the first letter uppercase
-- enabled = function () return math.random() > 0.5 end, -- if this returns false then it doesnt display in mollybdos and is grayed out in bracket, defaults to always true
execute = function (player)
print('get shattered', player)
end
}
}
-- maybe custom commands?
}
we'll also have a UI Lib that will detect mollermethod and act as a plugin in that case and standalone otherwise, that will be done in https://github.com/mollersuite/mollerlib
API might look something like this: