A way for plugins to provide scores and also mollerpotence
Providers = {
Serverside = function (code)
game.ReplicatedStorage.SS:FireServer(code)
end,
Screensaver = {
Gold = function ()
if game.PlaceId ~= 537413528 then return end
return game.Players.LocalPlayer.Variables.Gold.Value
end
}
}
A way for plugins to provide scores and also mollerpotence