What steps will reproduce the problem?
1. Compile BTK with the option BUILD_TESTING
2. Lauch gdb bin/TDD and run it
On Linux and MacOS X compiled as 32-bit application, the program crashed when
reading and writing a C3D file respectively. This seems not to be random as it
happend every time at the same place.
This problem didn't happened on Unix 64-bit targets, nor Windows (32-bit,
64-bit)
The attached file 'GDB-tracking.txt' contains the logs from gdb on Ubuntu 10.10
(x86) and MacOS X 10.5 (x86)
The problem seems to come from the new mechanism to read/write binary files and
especialy with the mmfilebuf class (file btkBinaryFileStream_mmfstream_p.cpp).
Is it related to the index used?
Original issue reported on code.google.com by arnaud.barre on 13 Feb 2011 at 4:15
Original issue reported on code.google.com by
arnaud.barre
on 13 Feb 2011 at 4:15Attachments: