momentum-mod / game

Momentum Mod - Standalone Source Movement Speedrunning (READ README)
https://momentum-mod.org
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Player not grounded when ctapping and holding forward against some props, while edge fix is enabled. #1687

Open chovelyoukai opened 2 years ago

chovelyoukai commented 2 years ago

Describe the bug

When you do a ctap and hold forward against the first row of desks in jump_academy_classic_b, you will not be grounded. With developer mode on, you can see that the edgebug fix is not grounding the player. The message "Trajectory misses ground, not grounding." is shown. It happens with sv_edge_fix 1 or 2, but not 0.

Video of the bug: https://cdn.discordapp.com/attachments/409531321455607808/944489181722329118/2022-02-19_01-46-34.mp4

How To Reproduce

  1. Load jump_academy_classic_b in Rocket Jump.
  2. Go to a desk and do a ctap with no rocket while holding forward (you should not go over the desk.)

Expected Behavior

The player should be grounded as soon as they hit the ground.

Operating System

Void Linux

Renderer

DX11 (default)

Gocnak commented 2 years ago

@jason-e was this fixed in your branch? Or still needs to be done?

jason-e commented 2 years ago

Still need to check on this.