momentum-mod / game

Momentum Mod - Standalone Source Movement Speedrunning (READ README)
https://momentum-mod.org
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Trimping Gamemode #1940

Open Shirge opened 1 year ago

Shirge commented 1 year ago

Is your feature request related to a problem?

I want to be able to demoknight tf2 in Momentum Mod.

Describe the solution you'd like

Adding a new trimping gamemode

Describe alternatives you've considered, if any.

No response

Additional context

While only having the Tide Turner would be sufficient it would be nice if you would consider adding the other equipment below.

Maybe add make 2 shield. One that is the tide turner for it's full turn control and the other is the other shields (since the Splendid Screen and Chargin' Targe have the same turn rate). Also maybe add the Ali Baba's Wee Booties because of it's 200% increased turn rate.

Maybe also add the Claidheamh Mòr and the Persian Persuader as alternative swords. The Claidheamh Mòr due to 0.5 sec increase in charge duration and the Persian Persuader due to the extender tech.

Very maybe consider adding the Loose Cannon and the Iron Bomber because the explosions add extra movement. I don't think you would have to add the default Grenade Launcher most people just don't use the Grenade Launcher on hybrid knight (I mean why would you).

All of the above equipment would be equipped by the player (like the center or side Rocket Launcher in settings) or the by map maker. If it's chosen by the map maker consider adding something in sv_cheats or in settings to override it for people that just want to use a different equipment on the map (though make overriding the equipment disqualify you from the leaderboards of the map for obvious reasons.

Shirge commented 1 year ago

Uh how do you add labels?

hexaflexahexagon commented 1 year ago

trimping is something we've floated (and Lumia even had a WIP implementation on their open source fork here: https://github.com/chovelyoukai/defragmmod ) but won't be happening for a while. if it ever happens, it'll be after 1.0.0 (public beta release) or even 2.0.0 (full game release) as a stretch goal. we can leave this up though because I don't think there are any other github issues tracking it, but it'll be a long while before it gets added if ever.

Shirge commented 1 year ago

trimping is something we've floated (and Lumia even had a WIP implementation on their open source fork here: https://github.com/chovelyoukai/defragmmod ) but won't be happening for a while. if it ever happens, it'll be after 1.0.0 (public beta release) or even 2.0.0 (full game release) as a stretch goal. we can leave this up though because I don't think there are any other github issues tracking it, but it'll be a long while before it gets added if ever.

ok