Closed fxbt-zzz closed 2 years ago
the surround doesnt work on strict unless my config is bad
all of cosmos's modules work on strict, I've tested all of them. you likely configured it incorrectly.
i use the default config and it gives me ghost blocks on 2bpvp
that's cause you're not supposed to used default config rofl
that's cause you're not supposed to used default config rofl
bruh send me your surround config
[ClickGUI] Enabled = false Drawn = false Bind = 54 Mode = "WINDOW" PrimaryColor = -7688248 BackgroundColor = -15263971 AccentColor = -14474451 SecondaryColor = -15987695 ComplexionColor = -15592936 PauseGame = false WindowBlur = false Blur = false
[Colors] Enabled = true Drawn = false Bind = 0 Color = -57316616 Rainbow = "GRADIENT" Rainbow-Speed = 50.5 Rainbow-Saturation = 0.35 Rainbow-Brightness = 1.0 Rainbow-Difference = 40.3
[DiscordPresence] Enabled = true Drawn = false Bind = 0
[Font] Enabled = false Drawn = false Bind = 0 Vanilla = true
[Social] Enabled = false Drawn = false Bind = 0 Friends = true
[HUD] Enabled = true Drawn = false Bind = 0 Watermark = true ActiveModules = true Coordinates = true Speed = true Ping = true FPS = true TPS = true Armor = true PotionEffects = false
[Aura] Enabled = false Drawn = true Bind = 49 Iterations = 1.0 Variation = 100.0 Range = 6.0 WallsRange = 6.0 Timing = "SEQUENTIAL" Timing-Mode = "SWING" Timing-Factor = 1.0 Timing-Delay = 1000.0 Timing-Ticks = 15.0 Timing-TPS = "AVERAGE" Timing-Switch = 0.0 Timing-Random = 0.0 Timing-TicksExisted = 0.0 Timer = 1.0 FOV = 180.0 Weapon = "SWORD" Weapon-OnlyWeapon = true Weapon-32K = false Weapon-Block = false Rotation = "PACKET" Rotation-Limit = "NONE" Bone = "EYES" Rotation-Random = 0.0 Swing = "MAINHAND" Raytrace = false Packet = false Teleport = false Reactive = false Merge = false StopSprint = true StopSneak = true Pause = true Pause-Health = 0.0 Pause-Eating = false Pause-Mining = true Pause-Mending = false Switch = "NORMAL" Target = "CLOSEST" Target-Players = true Target-Passives = false Target-Neutrals = false Target-Hostiles = false Render = true
[AutoCrystal] Enabled = true Drawn = true Bind = 19 Explode = true Explode-Range = 5.0 Explode-WallRange = 3.5 Explode-Delay = 60.0 Explode-RandomDelay = 0.0 Explode-SwitchDelay = 0.0 Explode-TicksExisted = 1.0 Explode-Damage = 0.0 Explode-LocalDamage = 5.0 Explode-Limit = 10.0 Explode-Packet = true Explode-Inhibit = true Explode-Hand = "SYNC" Explode-Weakness = "NONE" Place = true Place-Range = 5.0 Place-WallRange = 3.5 Place-Delay = 20.0 Place-Damage = 5.0 Place-LocalDamage = 5.0 Place-Packet = true Place-Interact = "STRICT" Place-Raytrace = "DOUBLE" Place-Hand = "SYNC" Place-Switch = "NONE" Pause = true Pause-Health = 2.0 Pause-Safety = true Pause-Eating = false Pause-Mining = false Pause-Mending = false Override = true Override-Health = 10.0 Override-Threshold = 0.0 Override-Armor = 0.0 Rotation = "PACKET" Rotation-Limit = "NONE" Rotation-When = "BOTH" Rotation-Random = 0.0 Calculations = true Calculations-Timing = "SEQUENTIAL" Calculations-TPS = "NONE" Calculations-Placements = "NATIVE" Calculations-Logic = "DAMAGE" Calculations-Sync = "SOUND" Calculations-Prediction = false Calculations-IgnoreTerrain = false Target = "CLOSEST" Target-Range = 10.0 Target-Players = true Target-Passives = false Target-Neutrals = false Target-Hostiles = false Render = true Render-Mode = "BOTH" Render-Text = "NONE" Render-Width = 1.6
[Burrow] Enabled = false Drawn = true Bind = 48 Mode = "OBSIDIAN" Rotation = "PACKET" Offset = 2.2
[Criticals] Enabled = false Drawn = true Bind = 49 Mode = "STRICT" Motion = 0.4 Modifier = 1.5 Delay = 200.0 Delay-32K = 0.0 Teleport = false Particles = true Pause = true Pause-Liquid = true Pause-Air = true Pause-Crystal = true Pause-32K = true
[FastProjectile] Enabled = false Drawn = true Bind = 0 Bows = false Eggs = false Snowballs = false Ticks = 10.0
[HoleFill] Enabled = false Drawn = true Bind = 34 Mode = "TARGETED" Block = "OBSIDIAN" Completion = "COMPLETION" Range = 5.0 Threshold = 3.0 Switch = "NORMAL" Strict = true Safety = false Doubles = true Rotation = "PACKET" Target = "CLOSEST" Target-Range = 10.0 Render = true Render-Mode = "FILL"
[Offhand] Enabled = true Drawn = false Bind = 0 Item = "TOTEM" FallBack = "CRYSTAL" Interact = "STRICT" Gapple = "SWORD" Health = 16.0 Delay = 0.0 ArmorSafe = true MotionStrict = false Recursive = false Pause = true Pause-Liquid = false Pause-Air = true Pause-Elytra = true
[Surround] Enabled = false Drawn = true Bind = 23 Surround = "STANDARD" Completion = "AIR" Center = "TELEPORT" Switch = "NORMAL" Blocks = 4.0 Strict = true Reactive = true Rotation = "PACKET" Rotation-Center = false Rotation-Random = false Render = true Render-Mode = "FILL" Render-SafeColor = 671153920 Render-UnsafeColor = 687800320
[AntiAim] Enabled = false Drawn = true Bind = 0 Yaw = "LINEAR" Pitch = "NONE" Rotate = "PACKET"
[ChatModifications] Enabled = true Drawn = false Bind = 0 Time = "NA" Prefix = true Suffix = true Colored = true
[FakePlayer] Enabled = true Drawn = false Bind = 0 Inventory = true Health = true
[Notifier] Enabled = true Drawn = false Bind = 0 EnableNotify = false PopNotify = false
[Portal] Enabled = true Drawn = false Bind = 0 GodMode = false Screens = true Effect = false Sounds = false
[Timer] Enabled = false Drawn = true Bind = 0 Multiplier = 4.0
[XCarry] Enabled = true Drawn = false Bind = 0
[ElytraFlight] Enabled = false Drawn = true Bind = 0 Mode = "CONTROL" Yaw = 30.0 Pitch = 30.0 Glide = 2.5 Ascend = 1.0 Descend = 1.0 Fall = 0.0 Firework = "NONE" LockRotation = false TakeOff = false TakeOff-Timer = 0.2 Pause = true Pause-Liquid = true Pause-Collision = false
[NoSlow] Enabled = true Drawn = false Bind = 0 Strict = true AirStrict = true SwitchStrict = true PlaceStrict = false GroundStrict = false InventoryMove = true InventoryMove-ArrowLook = 5.0 Items = true SoulSand = false Slime = false Ice = true
[PacketFlight] Enabled = false Drawn = true Bind = 0 Mode = "FAST" Direction = "DOWN" Factor = 1.0 Subdivisions = 4.0 AntiKick = true LimitJitter = true Overshoot = false Stabilize = true
[ReverseStep] Enabled = false Drawn = true Bind = 0 Mode = "MOTION" Speed = 1.0 ShiftTicks = 1.0 Height = 2.0 OnlyHole = false Webs = false
[Speed] Enabled = false Drawn = true Bind = 47 Mode = "STRAFE_STRICT" Timer = true Timer-Ticks = 1.1 Accelerate = false Boost = false Liquid = false Web = false
[Sprint] Enabled = true Drawn = false Bind = 0 Mode = "DIRECTIONAL" Safe = false Strict = false
[Step] Enabled = false Drawn = true Bind = 0 Mode = "NORMAL" Height = 1.0
[Velocity] Enabled = true Drawn = false Bind = 0 Horizontal = 0.0 Vertical = 0.0 NoPush = true NoPush-Entities = true NoPush-Blocks = true NoPush-Liquid = true
[AntiHunger] Enabled = false Drawn = true Bind = 0 StopSprint = true StopJump = true
[AntiVoid] Enabled = false Drawn = true Bind = 0 Mode = "SUSPEND" Glide = 5.0 Float = 0.5
[Blink] Enabled = false Drawn = true Bind = 0 Mode = "MANUAL" SpawnFake = true Delay = 5.0 Packets = 10 Distance = 10
[FastUse] Enabled = true Drawn = false Bind = 0 Speed = 4.0 GhostFix = true FastDrop = false PacketUse = false PacketUse-Gapple = false PacketUse-Potions = true EXP = true Bow = false Crystals = false Blocks = false SpawnEggs = false Fireworks = false
[Interact] Enabled = true Drawn = false Bind = 0 Reach = 0.0 Hand = "NONE" GhostHand = false NoSwing = false IgnoreContainers = false HitBox = true HitBox-Extend = 0.0 HitBox-PlayersOnly = true Liquid = false HeightLimit = true WorldBorder = false
[NoFall] Enabled = false Drawn = true Bind = 0 Mode = "PACKET" Distance = 2.0 Swap = "LEGIT" Rubberband = 5.0 GlideSpeed = 1.5
[PingSpoof] Enabled = false Drawn = true Bind = 0 Delay = 0.5
[SpeedMine] Enabled = true Drawn = true Bind = 0 Mode = "PACKET" Switch = "PACKET" Damage = 1.0 Strict = false Animation = false Reset = false Render = true Render-Mode = "BOTH"
[CameraClip] Enabled = false Drawn = true Bind = 0 Distance = 5.0
[Chams] Enabled = false Drawn = true Bind = 0 Mode = "WIREMODEL" Mode-Width = 1.08 Players = true Players-Local = false Mobs = true Monsters = true Crystals = true Crystals-Scale = 1.0 Texture = false Lighting = true Blend = false Transparent = true Depth = true Walls = true XQZ = true XQZ-XQZColor = 855258105 Highlight = true Highlight-HighlightColor = 850355962
[ESP] Enabled = false Drawn = true Bind = 0 Mode = "SHADER" Width = 1.25 Players = true Players-Color = -9018656 Passives = true Passives-Color = -9018656 Neutrals = true Neutrals-Color = -9018656 Hostiles = true Hostiles-Color = -9018656 Items = true Items-Color = -9018656 Crystals = true Crystals-Color = -9018656 Vehicles = true Vehicles-Color = -9018656
[FullBright] Enabled = true Drawn = false Bind = 0
[HoleESP] Enabled = true Drawn = false Bind = 0 Range = 5.0 Main = "FILL" Main-Height = 0.1 Main-Width = 1.5 Outline = "OUTLINE" Outline-Height = 0.1 Outline-Width = 1.5 Depth = true Doubles = true Void = false Colors = true Colors-Obsidian = 762733280 Colors-Mixed = 762733280 Colors-Bedrock = 762733280 Colors-Void = 771686400
[Nametags] Enabled = false Drawn = true Bind = 0 Health = true Ping = true Gamemode = false TotemPops = true Background = true
[NoRender] Enabled = true Drawn = false Bind = 0 Overlays = true Overlays-Fire = true Overlays-Liquid = true Overlays-Block = true Overlays-Boss = true Fog = true Fog-LiquidVision = true Fog-Density = 0.0 Armor = true Items = false Fireworks = false Particles = false TileEntities = false Maps = false Skylight = false HurtCamera = true WitherSkull = true Potion = false FOV = true
all cosmos modules configured for strict NCP
i can confirm, block placements do work on cosmos, even with the default config on strict lol.
and is that nametags im seeing in your config file???? lets fucking go
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