Add packet to holefill to stop lagbacks and ghostblocks
Make it actually work
Add an inhibit option to holefill so it doesnt spam blocks down
If the target is in a hole dont holefill around them
Instead of a getSphere function for the range that an enemy is from a hole maybe a cylinder? So the height of the range to holefill is higher than the width of it to get holefill to place before the enemy reaches it
Add packet to holefill to stop lagbacks and ghostblocks Make it actually work Add an inhibit option to holefill so it doesnt spam blocks down If the target is in a hole dont holefill around them Instead of a getSphere function for the range that an enemy is from a hole maybe a cylinder? So the height of the range to holefill is higher than the width of it to get holefill to place before the enemy reaches it