momo5502 / w3m

Witcher 3 modification project
GNU General Public License v3.0
72 stars 2 forks source link

Character creator that will allow players to make their own character #126

Open momo5502 opened 9 months ago

momo5502 commented 9 months ago

Character creator that will allow players to make their own character, here are bases we could use for developing such feature: https://www.nexusmods.com/witcher3/mods/780 and https://www.nexusmods.com/witcher3/mods/1031 and https://www.nexusmods.com/witcher3/mods/3645

nikich340 commented 8 months ago

Greetings! Actually I am working on a new mod called Custom Player Characters (allows to play as a witcher, witcheress, sorceress with any customizable appearance). I've made female versions of Geralt's voicelines (AI-generated) and retargeted animations (Maya-HIK-generated), currently it is in alpha testing. My implementation uses hooking scene/interaction/context dialog blocks inside quest phases (instead of vanilla .w2scene my dlc copy with edited dialogline ids and w2cutscene paths is launched). But it doesn't allow to make smooth transition if an interaction scene was attached to NPC before the mod used, for example. [ws doesn't allow to change interactions attached to CActor] So, seeing your interesting work, I wonder if it's possible to hook engine calls to (hypotetical) c++ PlayDialogline(id) and PlayCutscene(path) functions? And, generally speaking, do you plan to publish your mod as a universal witcher 3 c++ sdk?