Describe the bug
When importing a scene after another scene that's imported beforehand, the export folder path when checking "Preserve Node Info" becomes the one from the last imported scene, and not of the one being exported (top scene).
Name value under TkSceneNodeData and GEOMETRY path also changes in the mbin/exml, causing possible instability since the geometry path now links to nothing.
To Reproduce
Import a scene
Import another scene from another folder
Make the second scene a child of the first
Export with "Preserve Node Info" checked
Screenshots
Exporting in Blender
Different Name and Geometry path in exml after exporting (Left: vanilla; Right: exported via NMSDK)
Additional context
We can still set the path manually after checking Preserve Node Info so it can be remedied in NMSDK as of now
Describe the bug When importing a scene after another scene that's imported beforehand, the export folder path when checking "Preserve Node Info" becomes the one from the last imported scene, and not of the one being exported (top scene).
Name value under TkSceneNodeData and GEOMETRY path also changes in the mbin/exml, causing possible instability since the geometry path now links to nothing.
To Reproduce
Screenshots
Additional context We can still set the path manually after checking Preserve Node Info so it can be remedied in NMSDK as of now