Closed batchku closed 8 years ago
This is not feasible with the app as it currently exists, since iOS does not allow dynamic loading. You'll have to recompile MobMuPlat and 1) manually add the externals' code (.c files) to the project, and 2) load that external on app startup by calling its _setup() function (see MMPViewController line 205, I used to do this manually for the built-in externals, now it is done automatically in libpd).
i'm working on a libpd based iOS app with MobMuPlat. i see that a few additional externals (like fiddle~ and bonk~) are included; i'm trying to compile another 3rd party external to include in libpd for my app but my pd patch is not finding the external.
could anyone point me to any instructions for how to go about doing that?
-ali