I am happy because I have got color like any OpenTK, SharpDX and OpenGL.net now Vulkan Caution Vulkan will get eruption and lava are colorable :D
using Vulkan;
namespace ClearView.Common
{
// Vulkan's color like any fast colors from OpenTK, SharpDX and more...
class VkColor : ClearColorValue
{
public VkColor(float red, float green, float blue, float alpha)
{
Float32 = new float[] { red, green, blue, alpha };
}
public static VkColor Red
{
get
{
return new VkColor(1.0f, 0.0f, 0.0f, 1.0f);
}
}
public static VkColor CornflowerBlue
{
get
{
return new VkColor(0.392f, 0.584f, 0.929f, 1.0f);
}
}
public static VkColor Yellow
{
get
{
return new VkColor(1.0f, 1.0f, 0.0f, 1.0f);
}
}
public static VkColor Orange
{
get
{
return new VkColor(1.0f, 0.5f, 0.0f, 1.0f);
}
}
.....
}
}
Than you can have to choose fast without problem with float float float float. just write fast color if you like... Thanks for support!
Hello everyone,
I am happy because I have got color like any OpenTK, SharpDX and OpenGL.net now Vulkan Caution Vulkan will get eruption and lava are colorable :D using Vulkan;
Than you can have to choose fast without problem with float float float float. just write fast color if you like... Thanks for support!