Open alexrp opened 10 years ago
Any plans on implementing soon? Is there another way to use SDB with Unity3D if this feature isn't available?
How Monodevelop attaches to Unity3D for debugging if sdb can't do it?
Was wondering if there is any plans on implementing this anytime soon? I see its been almost a year since the last comment was made here. Really hoping to get this functionality working.
I don't personally have time to work on this anytime soon, but pull requests are welcome. It would be worth seeing how VSfM does attaching and basing the approach on that.
Currently unable to use this with unity applications, wondering when this functionality might be available.