currently, a moving sun and tweaking the normals on the mesh are used to convey the 'tiled' look. It might be nice to look into a better way to do this.
Maybe only show a grid while building (eg: starcraft) or add a light grid texture to the terrain.
currently, a moving sun and tweaking the normals on the mesh are used to convey the 'tiled' look. It might be nice to look into a better way to do this.
Maybe only show a grid while building (eg: starcraft) or add a light grid texture to the terrain.