monpetitbeurre / TesModManager

Mod Manager for Oblivion, Skyrim and Morrowind. Derived from OBMM
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Data/Data folder created when installing archive #1

Open suamor opened 7 years ago

suamor commented 7 years ago

Tested with the latest Version from github (1.6.2 is shown in the title bar, commit hash 6dc1ee4df), using Skyrim SSE.

Use case: 1) Load a SkyUI2.2 archive. Folder structure is Data\Interface...

2) Activate SkyUI2.2 mod A subfolder "Data" is created with the Interface modifications in it.

Expected behaviour: The Data folder in the archive is to ignored and the "Interface" used directly.

Side note: I do not expect fancy folder names like SkyUI2.2\Data\Interface (or worse SkyUI2.2\Interface) to be supported as some archives even on Skyrim SSE still do today.

monpetitbeurre commented 7 years ago

Are you using "Load"? I am using Import and it detects the fomod structure