Open thomas-rosenquist opened 9 months ago
I'm noticing a lot of upside down textures, and I am worried that there's a bigger issue at play.
When the level has been rendered I rotate it 180 degrees, because it came out upside-down, and I didn't bother looking into that.
I wonder if I'm actually drawing ceilings and floors (and heights) the wrong way around...
Rotating the textures would be doable, I guess. Not sure if it's the best approach.
I'm noticing a lot of upside down textures, and I am worried that there's a bigger issue at play.
When the level has been rendered I rotate it 180 degrees, because it came out upside-down, and I didn't bother looking into that.
I wonder if I'm actually drawing ceilings and floors (and heights) the wrong way around...