monster860 / FastDMM

A robust BYOND map editor
GNU General Public License v3.0
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Crashing on VG build #1

Closed ghost closed 8 years ago

ghost commented 8 years ago

ukdcigr c6tlytu jsaivm4

monster860 commented 8 years ago

Try different object filters and see what is the type of the object that's causing this crash.

ghost commented 8 years ago

It works with /obj off.

monster860 commented 8 years ago

Try having just one of each: /obj/structure, /obj/machinery, /obj/effect, /obj/item

And then tell me which one it crashes on.

ghost commented 8 years ago

Both /obj/machinery and /obj/item

Jordie0608 commented 8 years ago

If it helps, this doesn't occur with TG master.

ZeWaka commented 8 years ago

This occurs with the Goonstation release as well. Different error though, not all of them have null in it. sublime_text_2016-08-07_20-36-37

Maybe it's an error where it can't handle decimal layers? As in, not flat numbers?

monster860 commented 8 years ago

@wakafanykai123 Does it actually crash on goonstation though?