When importing a map the Light radius seems to be always 0 ft. They are in the correct place, just without any light.
A simple solution would be to change the lights manually but (I think) this is a bug in the module.
Perhaps this is why that happens:
Error: You are accessing BasePackage#gridDistance which has been migrated to BasePackage#grid.distance.
Deprecated since Version 12
Backwards-compatible support will be removed in Version 14
at Object.logCompatibilityWarning (foundry-esm.js:4605:19)
at System.get (foundry-esm.js:17784:27)
at DDImporter.GetLights (ddimport.js:783:45)
at DDImporter.DDImport (ddimport.js:532:22)
at DDImporter._updateObject (ddimport.js:317:18)
at async DDImporter._onSubmit (foundry.js:6641:7)
When importing a map the Light radius seems to be always 0 ft. They are in the correct place, just without any light.
A simple solution would be to change the lights manually but (I think) this is a bug in the module.
Perhaps this is why that happens: