moo-man / WFRP4e-FoundryVTT

The premiere system for running grim and perilous games of Warhammer Fantasy Role-play in the Foundry VTT environment.
Apache License 2.0
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[WFRP4e System] Stat block import doesnt import spells #167

Closed moo-man closed 3 years ago

moo-man commented 4 years ago

Minor improvement for the future, nothing urgent:

e.g. Elva Fellgiebel from "Hell rides to Hallt" has the following spells:

Spells: Blast, Corrosive Blood, Dart, Drain, Eavesdrop, Magical Shield, Manifest Lesser Daemon

which get imported as trappings instead of Spells
From: genmaster
wfrp4e: 3.1.0
wfrp4e-core: 1.01
wfrp4e-eis: 1.0
wfrp4e-rnhd: 1.01
wfrp4e-starter-set: 1.01

genmaster commented 4 years ago

image results in image

genmaster commented 4 years ago

raw data:

ELVA FELLGIEBEL – REEVE (GOLD 1) M WS BS S T I Agi Dex Int WP Fel W 4 46 34 32 31 54 43 49 67 61 42 15 Traits: Weapon (Sword) +7 Skills: Bribery 52, Charm 65, Cool 67, Channelling 66, Dodge 48, Intimidate 39, Language (Magick) 74, Lore (Dhar) 72, Melee (Basic) 53 Talents: Arcane Lore (Dark), Frightening (Causes Fear 1), Kingpin, Petty Magic Trappings: Fine Clothing, Ritual Books, Writs and Legal Documents, 1d10 gold crowns Spells: Blast, Corrosive Blood, Dart, Drain, Eavesdrop, Magical Shield, Manifest Lesser Daemon

moo-man commented 4 years ago

Not sure it's ever going to, tbh, it's mainly a best effort parsing and there's probably a lot of complications with spells regarding lore.

moo-man commented 3 years ago

I'm going to go ahead and close this as I deem the importer does enough as it is, and dealing with spells is beyond its best effort approach. Additionally C7 tend to ascribe spells to NPCs in various ways