Open moo-man opened 1 month ago
Just use Player Character
type Actor for NPCs
Just use
Player Character
type Actor for NPCs
I can do this for NPCs that I create, but I use all The Enemy Within modules and the NPCs in those are all set up as NPCs or Creatures, even the ones with Fate/Fortune/etc.
And when I do set up NPCs as PCs, it's a little fiddlier to customise them because of how PC sheets automatically account for XP expenditure, etc. The NPC sheets really elegantly allow for dragging Careers on, and things like that, in a way that PC sheets don't.
It would be useful to have fields/variables for NPCs and Creatures that can track Fortune, Fate, Resilience, and Resolve. There are a few NPCs throughout The Enemy Within that have Fate by default, or are suggested to be given Fate. There are also multiple NPCs with the Luck Talent, giving them Fortune Points (and the Strong-minded Talent is theoretically available to NPCs). Similarly, Tzeentch Spells can regularly grant Fortune points and they seem to mostly be intended for NPC use, especially throughout The Enemy Within.
It' a bit fiddly to track these in the Notes section of a sheet, or otherwise separately. I, at least, would find it very helpful to have fields for these variables on the Main section of a sheet, like with PC sheets. I understand that these wouldn't be required for all NPCs, so perhaps this could be toggleable, or at the bottom, etc.?
From: mighty_chebo
foundry: 11.315
wfrp4e: 7.2.4
wfrp4e-altdorf: 5.0.3
wfrp4e-archives1: 5.0.2
wfrp4e-archives2: 5.0.1
wfrp4e-core: 5.0.7
wfrp4e-dotr: 5.0.5
wfrp4e-eis: 5.0.3
wfrp4e-empire-ruins: 5.0.4
wfrp4e-horned-rat: 5.0.4
wfrp4e-middenheim: 5.0.2
wfrp4e-owb2: 5.0.4
wfrp4e-pbtt: 5.0.5
wfrp4e-up-in-arms: 5.0.3
wfrp4e-wom: 5.0.4
wfrp4e-zoo: 5.0.2
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