Most of those changes are rather cosmetic and shouldn't affect system in any way.
change the way how effects are sent via socket to users - always send full effectData instead of sometimes effect data and sometimes uuids.
merge data that is comming from addCondition.
It seems that size modifier didnt work right, there is a proposal to fix it.
extract computeAmbidextrous, this would allow me to playaround with twohanded fight.
minor change of groupadvantage ui update - sometimes i was getting wierd "undefined" exceptions, that were bloating the console for users. Don't know from where it was comming.
sometimes radius calculation was causing problems, this is propsal to check if calculation is needed when radius is just a number.
Most of those changes are rather cosmetic and shouldn't affect system in any way.