Could there be a Dying status or System Effect like Wounded or Full Defence that can be applied on a character when they take more Wounds more than Max Wounds?
And then it could maybe change the default Wrath Dice on a test to be equal to 1 + Number of Traumatic Injuries?
Relevant rules:
"Whenever you make a Test While Dying, you replace additional dice in your pool with Wrath Dice equal to the number of Traumatic Injuries you are currently suffering (this means that usually you have a number of Wrath Dice in your pool equal to your number of Traumatic Injuries plus one). If you roll a Complication on any of the Wrath Dice, you suffer a Traumatic Injury. You must roll a 6 on every Wrath Die to trigger a Wrath Critical." From: Cranky Robo#3479 wrath-and-glory: 3.6.0 wng-core: 2.0.4 wng-forsaken: 2.0.3
Could there be a Dying status or System Effect like Wounded or Full Defence that can be applied on a character when they take more Wounds more than Max Wounds?
And then it could maybe change the default Wrath Dice on a test to be equal to 1 + Number of Traumatic Injuries?
Relevant rules: "Whenever you make a Test While Dying, you replace additional dice in your pool with Wrath Dice equal to the number of Traumatic Injuries you are currently suffering (this means that usually you have a number of Wrath Dice in your pool equal to your number of Traumatic Injuries plus one). If you roll a Complication on any of the Wrath Dice, you suffer a Traumatic Injury. You must roll a 6 on every Wrath Die to trigger a Wrath Critical."
From: Cranky Robo#3479
wrath-and-glory: 3.6.0
wng-core: 2.0.4
wng-forsaken: 2.0.3