moonad / TaelinArena

[outdated] A moddable MOBA in Formality
MIT License
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Add character: Moshy #163

Open Dxnjo opened 4 years ago

Dxnjo commented 4 years ago

Hero Description

Concept Art

Concept Art

Model

Moshy Model

Inspiration

It was inspired by the mushroom from the game "Mario World", but more aggressive with a little cuteness.

Moves

Idle

He stands with his arms thrown back.

Idle

[STICK] Walk

He runs, pulling on his heavy arms.

Walk

[LEFT] The Golden Moshy

The Golden Moshy

Description (Cast) Moshy channels and throws a golden mushroom in front of him.

The-Golden-Moshy-Casting

Animation (Effect) The mushroom creates a circular area that leaves allies with an increase in speed for X time. (Defined by Game Design and the Devs).

The-Golden-Moshy-Effect

Loop

TGM-Loop

IMPORTANT NOTE The following frames (.Vox files) must be in a loop, according to the cycle defined by the programmer.

The frames are: 015 to 026.

[MIDDLE] Ancestral Mushroom

Mush

Description Moshy throws a mushroom with magical properties on the ground.

ANM-Cast

Animation The mushroom that Moshy throws on the ground, causes damage or heals.

Ancestral-VERMEI

Ancestral-VERDE

IMPORTANT NOTE The following frames (.Vox files) must be in a loop, according to the cycle defined by the programmer.

The frames are: 012 to 024.

[RIGHT] Mech Force

Push

Description (Cast and Effect) Moshy uses his mech arm to pull enemies or allies.

Mech-Force

[Q] Ultimate: Protective Mushroom Spores

Concept Moshy

Description Moshy joins his fury to make an explosion of healing spores and shield for the allies, if an enemy is within the radius of the explosion, the spores cause damage to enemies.

Animation Its main color changes to green, and it causes a spore explosion that heals all allies, if the same ally receives healing more than once, it receives a large amount of shield. Enemies within the spore burst receive a small amount of sequential damage.

Protective-Mushroom-Spores-Effect

Ultimate

IMPORTANT NOTE¹ This animation must be accelerated in the programming.

IMPORTANT NOTE² The effect start with the cast, in frame 007.

NOTE Similar to Kennen's and Janna's ultimate

OPTIONAL

[E] First Taunt

Animation Moshy becomes the mushroom (green) from the game "Super Mario World", and a text box appears over his head, written: 1UP! 2UP! 3UP!

Taunt


Tasks

MaisaMilena commented 4 years ago

Approved for work! Contact Alexandre to give his approval

Dxnjo commented 4 years ago

Day 04/28

Talking to Alexandre, I adjusted the issue of Moshy, leaving him more support for the team.

Hours worked 7:12

Dxnjo commented 4 years ago

Day 04/30

Idle-00 iso

Models Middle iso

Hours worked 6:03

Dxnjo commented 4 years ago

Day 05/04

Mech Force

Hours worked 6:30

Dxnjo commented 4 years ago

Day 05/05

Protective Mushroom Spores Effect

Hours Worked 8:50

Dxnjo commented 4 years ago

Day 05/06

Taunt

Hours Worked Today 6:14 Total Hours Worked 34:49