Open Dxnjo opened 4 years ago
Approved for work! Contact Alexandre to give his approval
Talking to Alexandre, I adjusted the issue of Moshy, leaving him more support for the team.
Hours worked 7:12
Hours worked 6:03
Hours worked 6:30
Hours Worked 8:50
Hours Worked Today 6:14 Total Hours Worked 34:49
Hero Description
Moshy is a very cute mushroom, with mechanical arms that help you to be aggressive.
Moshy is a support hero, with healing and group control.
Moshy's arms are very heavy, as they are mech steel parts.
Concept Art
Model
Inspiration
It was inspired by the mushroom from the game "Mario World", but more aggressive with a little cuteness.
Moves
Idle
He stands with his arms thrown back.
[STICK] Walk
He runs, pulling on his heavy arms.
[LEFT] The Golden Moshy
Description (Cast) Moshy channels and throws a golden mushroom in front of him.
Animation (Effect) The mushroom creates a circular area that leaves allies with an increase in speed for X time. (Defined by Game Design and the Devs).
Loop
IMPORTANT NOTE The following frames (.Vox files) must be in a loop, according to the cycle defined by the programmer.
The frames are: 015 to 026.
[MIDDLE] Ancestral Mushroom
Description Moshy throws a mushroom with magical properties on the ground.
Animation The mushroom that Moshy throws on the ground, causes damage or heals.
IMPORTANT NOTE The following frames (.Vox files) must be in a loop, according to the cycle defined by the programmer.
The frames are: 012 to 024.
[RIGHT] Mech Force
Description (Cast and Effect) Moshy uses his mech arm to pull enemies or allies.
[Q] Ultimate: Protective Mushroom Spores
Description Moshy joins his fury to make an explosion of healing spores and shield for the allies, if an enemy is within the radius of the explosion, the spores cause damage to enemies.
Animation Its main color changes to green, and it causes a spore explosion that heals all allies, if the same ally receives healing more than once, it receives a large amount of shield. Enemies within the spore burst receive a small amount of sequential damage.
IMPORTANT NOTE¹ This animation must be accelerated in the programming.
IMPORTANT NOTE² The effect start with the cast, in frame 007.
NOTE Similar to Kennen's and Janna's ultimate
OPTIONAL
[E] First Taunt
Animation Moshy becomes the mushroom (green) from the game "Super Mario World", and a text box appears over his head, written: 1UP! 2UP! 3UP!
Tasks
[x] Idle
[x] Walk
[x] Hurt
[x] [LEFT] The Golden Moshy
[x] [MIDDLE] Ancestral Mushroom
[x] Red Effect
[x] Green Effect
[x] [RIGHT] Mech Force
[x] [Q] Ultimate: Protective Mushroom Spores
[x] [E] First Taunt