Closed StrikeNP closed 5 years ago
I wanted to give this a look, but I haven't done anything yet. I'm just taking a look at the project structure for now.
Probably video decoding is the hardest to accomplish, as afaik there is no support for it in libnx yet.
Do you have any experience with Switch development by chance?
I have experience with embedded devices, some other consoles (a few random things I did on 3DS) and C lang and libs. I haven't done anything on the switch besides prints, sockets, and reading files.
But again, I think it's too soon for thinking about this. Without hardware decoding there isn't much we can do.
Now we have video working. Hope this can bring moonlight to switch. https://gbatemp.net/threads/playernx-finally-a-poc-homebrew-video-player.517429/
@vistazx1 I would post that to https://github.com/kbhomes/moonlight-switch (though it doesn't appear to be hardware accelerated)
Closing since this is already in progress by the community.
Has anyone looked into the feasibility of a Nintendo Switch port yet? If so, what kinds of complications were ran into? I'm interested in seeing this port made, perhaps doing it myself if it's not in the works but I'm not sure where I'd start.