What is the expected result?: Streaming starts properly
What happens instead of that?:
Game successfully starts on PC, so no issues on this side.
moonlight dies on the Raspberry without any additional information or trace :(
Tried to play with the settings like bitrates, resolutions, etc, but got no success.
NVidia Geforce Experience version: 3.18.0.102 (gs_04_13_26051692, 7.1.413.0) Moonlight Embedded version: Moonlight Embedded 2.4.8 (PI;ALSA;EMBEDDED) Moonlight Embedded source: deb package from http://archive.itimmer.nl/raspbian/moonlight stretch main Moonlight Embedded running on: Raspberry Pi 3B Moonlight Embedded running on distribution: Retropie
Verbose output
-verbose
of Moonlight Embedded: pi@retropie:~/RetroPie/roms/moonlight $ moonlight stream -bitrate 100 -app "Assassin" --verbose --input=/dev/input/event4 Moonlight Embedded 2.4.8 (PI;ALSA;EMBEDDED) Searching for server... Connect to 192.168.10.125... NVIDIA GeForce GTX 1060 6GB, GFE 3.18.0.102 (gs_04_13_26051692, 7.1.413.0) Platform Raspberry Pi (Broadcom) Loading mappingfile /usr/share/moonlight/gamecontrollerdb.txt Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Can't map (lefttrigger:+a3) Can't map (righttrigger:-a3) Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Can't map (dpdown:+a1) Can't map (dpleft:-a0) Can't map (dpright:+a0) Can't map (dpup:-a1) Add input /dev/input/event4... Detected Wireless Controller (050000004c050000c405000000810000) on /dev/input/event4 as Wireless Controller Stream 1280 x 720, 60 fps, 100 kbps Initializing platform...done Resolving host name...done Starting RTSP handshake...done Initializing control stream...done Initializing video stream...done Initializing audio stream...done Initializing input stream...done Starting control stream...done Starting video stream...done Starting audio stream...done Starting input stream...done Segmentation faultWhat is the expected result?: Streaming starts properly
What happens instead of that?: Game successfully starts on PC, so no issues on this side. moonlight dies on the Raspberry without any additional information or trace :(
Tried to play with the settings like bitrates, resolutions, etc, but got no success.
Please advise if I miss anything